Portable-Travel-Pocket-BATTLETECH
I’ve been tinkering with a portable-travel-pocket-sized BATTLETECH game, because I like to experiment with travel sized miniature gaming.
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I’ve been tinkering with a portable-travel-pocket-sized BATTLETECH game, because I like to experiment with travel sized miniature gaming.
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After Woods and Hills, it’s finally time for the most important piece of BATTLETECH 3D Terrain: a proper board!
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Decision at Thunder Rift is a 1986 science fiction novel by William H. Keith Jr., set in the BATTLETECH universe. It follows Grayson Death Carlyle’s journey from trainee to MechWarrior amidst war and betrayal. It’s a pulpy, action-packed read reminiscent of 80s movies, combining intense combat with intriguing world-building and political drama.
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Reposing your awkward looking miniatures is easy and fun, and in this short tutorial I’ll show you how to I usually do it.
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After a spontanous game of BATTLETECH, the pilot of a Jenner Light Mech shares his stories and experiences with the world.
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How to represent hills as 3D terrain in BATTLETECH? It’s easy, although time consuming. Let me show you how to build your own hills.
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How to represent woods as 3D terrain in BATTLETECH? This terrain is quite challenging. Let me show you how to build your own woods terrain.
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Want to build your own 3D Terrain for BATTLETECH? In my step by step tutorials, you’ll learn how to build woods, hills, a board and much more!
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Getting started with BATTLETECH seems daunting. But, trust me, it isn’t. It’s actually quite easy, and you can gradually add[…]
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Speed-painting BATTLETECH miniatures
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